creditskruto.blogg.se

Hollow knight title screen
Hollow knight title screen












While there, a producer from a film school of a different university who was looking for composers got in touch with my teacher and myself and another student were chosen. I stopped this after a while and decided to focus on music attending the Elder Conservatorium of Music school in Adelaide.

hollow knight title screen hollow knight title screen

More so, he was teaching me that the piano to be more as a tool than a musical instrument, so I was learning how to compose music while I was discovering technology. At the same time, I was learning to play the piano as my dad was a music teacher and he introduced the concept of improvisation and making up new music on the spot. I actually started making music for my own games when I was around thirteen on Game Maker on Windows 95. How did you first get into games and how did you progress into the role? I’m a composer and sound designer and I’ve recently worked on the Nintendo Switch game Hollow Knight. : Can you tell us about your current role and what it entails?Ĭhristopher Larkin: My name is Christopher Larkin. This time we spoke with freelance composer and sound designer Christopher Larkin. To highlight some of the brilliant work that goes on behind the screen, and help others who may be keen to dive in, has decided to reach out to the individuals who make up the games industry with our Jobs in Games series. As such, seeing a game come together is a beautiful thing akin to a puzzle as an overall picture becomes whole. With each position requiring mastery in its field. The skills to pull off these roles, however, are complex and differing. The games industry plays host to a cast of colourful and diverse individuals, from artists and coders to narrative designers and studio heads.














Hollow knight title screen